Skills

All Skills
Some of the listed skills haven't been released yet, possibly don't exist, or are possibly alien skills.
Name Description lvl Stats
11PREEMPTIVE FIREFires one more time before the first attack.1150% ATKONE-OFF
21AMPLIFIED FIREFires harder with extra power.1150% ATK50% CHANCE
22PRECISION FIREFires more accurately.1100% ATK, +50 ACC40% CHANCE
23MULTI BEAMFires at several fleets. (Beam Only)1120% ATK, +50 ACC 2 TARGETS50% CHANCE
24INTERCEPT MISSILEAttacks highest attack power fleet. (Missile Only)1130% ATK, +30 ACC100% CHANCE
25LONG-RANGE FIGHTERFire range increase extremely. (Fighter Only)1120% ATK, +20 RANGE100% CHANCE
26RAPID CANNONFire rate increase extremely (Cannon Only)1120% ATK, +2 RATE100% CHANCE
31PIERCING FIREFires stronger and ignores resistance.1150% ATK40% CHANCE
41SPREAD FIREFires at every enemy fleet.170% ATK30% CHANCE
42RAPID FIREFires 3 times in rapid succession180% ATK X340% CHANCE
43RANDOM FIREFires 3~5 times at random enemy fleets.175% ATK X 3~540% CHANCE
44EXPLOSIVE FIREDamages adjacent fleets additionally.1150% ATK, 30% EXPLOSIVE ATK30% CHANCE
51COORDINATE FIREAll your fleets provide supportive fire.170% ATK SUPPORT40% CHANCE
52BEAM COORDINATIONAll your beam fleets provide supportive fire.170% ATK SUPPORT40% CHANCE
53MISSILE COORDINATIONAll your missile fleets provide supportive fire.170% ATK SUPPORT40% CHANCE
54FIGHTER COORDINATIONAll your fighter fleets provide supportive fire.170% ATK SUPPORT40% CHANCE
55CANNON COORDINATIONAll your cannon fleets provide supportive fire.170% ATK SUPPORT40% CHANCE
61BEAM DEFENSEIncreases your fleets' beam resistance.1BEAM RES +25PASSIVE EFFECT
62MISSILE DEFENSEIncreases your fleets' missile resistance.1MISSILE RES+25PASSIVE EFFECT
63FIGHTER DEFENSEIncreases your fleets' fighter resistance.1FIGHTER RES +25PASSIVE EFFECT
64CANNON DEFENSEIncreases your fleets' cannon resistance.1CANNON RES +25PASSIVE EFFECT
65DEFENSE SHIELDGives one-off shied to all your fleets.130% DMG ABSORPTIONONE-OFF
66PRECISION AURAIncreases all your fleet's accuracy1+15 ACCPASSIVE EFFECT
67ELECTRONIC JAMMINGReduce whole fleets beam, cannon accuracy.1-40 ACCPASSIVE EFFECT
68MAGNETIC JAMMINGReduce whole fleets missile, fighter attack.1-20% ATKPASSIVE EFFECT
71COUNTER FIREFires back when the fleet is damaged.170% ATK20% CHANCE
72EMERGENCY REPAIREmergency repair when the fleet is damaged.120% REPAIR50% CHANCE
73CONFUSION FIREAttack random target and Confusing enemy fleet.1100% ATK, 3-5 TURNS CONFUSION40% CHANCE
91ENHANCED RESIDENCEIncreases Lv. of residence facility.1+1 LVNEXT: SKILL LV3
92ENHANCED MININGIncreases Lv. of mining facility.1+1 LVNEXT: SKILL LV3
93ENHANCED ENERGYIncreases Lv. of energy plant.1+1 LVNEXT: SKILL LV3
94ENHANCED RESEARCHIncreases Lv. of research lab.1+1 LVNEXT: SKILL LV3
95ENHANCED PRODUCTIONIncreases Lv. of fleet production line.1+1 LVNEXT: SKILL LV3
97ENHANCED COSMENTSIncreases Lv. of element processing facility.1+1 LVNEXT: SKILL LV5
111ADV. PREEMPTIVE FIREFires twice before the first attack.1160% ATK X2ONE-OFF
121ADV. AMPLIFIED FIREFires at amplified damage 2 times.1150% ATK X250% CHANCE
122ADV. PRECISION FIREIncreases damage for caster, accuracy for all fleet.1+30 ALL ACC, 100% ATK, +50 ACC50% CHANCE
124ADV. INTERCEPT MISSILEAttacks 2 enemy fleets with the highest attack stats. (Only Missiles)180% ATK, +30 ACC X2100% CHANCE
125ADV. LONG-RANGE FIGHTERIncreases fire-range and rate for the caster.1120% ATK, +20 RANGE -1 RATE100% CHANCE
131ADV. PIERCING FIREIgnores the RES of the enemy. RES of fleet is also reduced1150% ATK, -3 RES40% CHANCE
141ADV. SPREAD FIREFires twice at every enemy fleet.145% ATK X230% CHANCE
142ADV. RAPID FIREAttacks two fleets three times consecutively.180% ATK X340% CHANCE
143ADV. RANDOM FIREFires 4~8 times at random enemy fleets.175% ATK X 4~840% CHANCE
144ADV. EXPLOSIVE FIREDeals additional DMG to targeted and surrounding fleets at a wider range.1150% ATK, 50% EXPLOSIVE ATK30% CHANCE
152ADV. BEAM COORDINATIONAll Fleets fire at once. Beam fleets will deal extra DMG.170% ATK SUPPORT, 100% BEAM ATK SUPPORT40% CHANCE
153ADV. MISSILE COORDINATIONAll Fleets fire at once. Missile fleets will deal extra DMG.170% ATK SUPPORT, 100% MISSILE ATK SUPPORT40% CHANCE
154ADV. FIGHTER COORDINATIONAll Fleets fire at once. Fight fleets will deal extra DMG.170% ATK SUPPORT, 100% FIGHTER ATK SUPPORT40% CHANCE
155ADV. CANNON COORDINATIONAll fleets fire at once. Cannon Fleets will deal extra DMG.170% ATK SUPPORT, 100% CANNON ATK SUPPORT40% CHANCE
161ADV. BEAM DEFENSEIncreases your fleets' beam resistance, evasion.1BEAM RES +25, EVA +25PASSIVE EFFECT
162ADV. MISSILE DEFENSEIncreases your fleets' missile resistance, evasion.1MISSILE RES +25, EVA +25PASSIVE EFFECT
163ADV. FIGHTER DEFENSEIncreases your fleets' fighter resistance, evasion.1FIGHTER RES +25, EVA +25PASSIVE EFFECT
164ADV. CANNON DEFENSEIncreases your fleets' cannon resistance, evasion.1CANNON RES +25, EVA +25PASSIVE EFFECT
165ADV. DEFENSE SHIELDGives double one-off absorption shield to all fleets.148% DMG ABSORPTIONONE-OFF
167ADV. ELECTRONIC JAMMINGReduced all fleets' beam, cannon accuracy and damage.1-40 ACC -10% ATKPASSIVE EFFECT
168ADV. MAGNETIC JAMMINGReduce all fleets' missile, fighter attack and accuracy.1-20% ATK -20 ACCPASSIVE EFFECT
171ADV. COUNTER FIRERepairs and counterattacks when the fleet is damaged.15% REPAIR, 70% ATK20% CHANCE
172ADV. EMERGENCY REPAIRRepairs damaged ships as well as some of the ships in surrounding fleets.120% REPAIR50% CHANCE
173ADV. CONFUSION FIREAttacks two fleets randomly and cofuses the targets.Attacks two fleets randomly and confuses the target.1100% ATK, 3-5 TURNS CONFUSION40% CHANCE
901ALL - RANDOM ATTACK1
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